Scott Billups

Scott Billups

Chief Executive Officer at Pixelmongerstudios

Scott is asked about his work with autonomous robotic AI quite often. Given his history of work on DARPA, DOD, and NGO defense projects, it’s understandable. But this is not that, ALZHEIMER’S: The Last Great Adventure.

Chief Executive Officer at StayWell Labs – company acquired 02/2020

StayWell is a cloud-based virtual health consultancy that uses AI personas as a confidential interface for client interaction. Using our deep experience and knowledge in AI cognizance, natural language processing, and advanced clinical software integration, we have developed a dynamic, public-facing resource for case-proven alternatives to conventional prescriptive medicine – starting with the most interesting molecule in the world: CBD.

CEO & Creative Director at Pixelmonger Studios 

Pixelmonger Studios is a technologically innovative design studio that develops tools, systems, content and ideas, that can engage in multiple dimensions and unfold over numerous platforms. We stand at the intersection of motion pictures and games, where all media is up for redefinition. From multi-million dollar motion pictures, to AAA games, to innovative immersive media applications, to AI Cognizant Virtual Characters and Robotics, to 
DOD, DARPA & NGO Consulting, Design & Production; our track record of innovation and world-class branding initiatives spans the entire spectrum of commercial production.

DEMOS, PITCHES AND PRESENTATIONS

We have raised over $3 Billion dollars for technology development, private enterprise, government projects and motion picture production. We have built a reputation for recognizing and developing high-potential IP that transpose into successful brands.

We’ve done demos, presentations and pitches for Commercial Development (Jon Jerde, KB Home), Motion Pictures (Bend it Like Beckham, Fantastic 4, and Walking With Dinosaurs), Government and Military projects too numerous to mention and it always comes down to creating a strong visceral connection and sparking the imagination. New communication tools, especially those in the emerging Spatial Medias, help break through the clutter by enabling people to experience your ideas with a compelling perspective.

TECHNOLOGICAL INNOVATIONS

Our INNOVATIONS are found at every level of broadcast, motion picture and game productionPixelmonger Studios management has deep rooted, first-hand experience on developer teams that brought to market, QuickTime and QuickTimeVR (Apple), the Digital Camcorder (Ikegami, Avid), the first virtual on-line spokesperson (GTE), the first motion picture resoloution, Augmented Reality production system (James Cameron / Vince Pace, Evergreen Flims), the SMPTE approved, industry-standard calabration chart for advanced media production (Billups VFX), and the Academy Award-winning Viper FilmStream Camera.

The Smart Stage concept we helped develop uses an Augmented Reality camera system combined with a very powerful game engine to merge live and CG elements in real-time. Shortly after designing and installing the first commercial Smart-Stage for Universal Studios (UVS-1), the technology became de rigueur for high-end, visual effects heavy network shows.

25+ YEARS OF .GOV R&D

Conflicts may change but our goal stays the same: protect our troops and make sure that they maintain a commanding technical advantage. With added concerns of Asymmetric Warfare, Full Spectrum Operations, Wide Area Security and Homeland Defense, projects that increase the Situational Awareness of In-Country-Teams and domestic First Responders are a major component of our Common Framework of Scenarios.

Nearly every break-through technology that is enabling the current resurgence of Spatial Media has come from the areas of development that we work with on a daily basis. It is our privilege to work with numerous government, defense and military organizations as well as a number of major NGO defense contractors. Our goal is, and always will be, to do whatever it takes to keep the American warfighter safe and effective.